Gary Ritchie, Designer & Digital Artist

Modular Interior Design and Production

As with many large-scope, independently published games, this one is still in progress. Here I’d like to share my work designing and building a modular environment kit for one of the game’s factions. The requirements list was short and sweet: Sleek and modern, with a monochrome color pallete.

 Filed under: Concept Design, Game Design

Prominence, Environment and Prop Design

Prominence Game: Data Archives environmentEnvironment and prop design for Digital Media Workshop’s award-winning sci-fi adventure, Prominence.

 Filed under: Concept Design, Game Design

Virtual Video Recorder

Project Wonderland Video Recorder conceptQuick concept sketch for an in-world video recorder interface for Project Wonderland.

 Filed under: Concept Design, Game Design

That's Marble-ous!

Marble-ous logoLogo created for Project Wonderland module Marble-ous. This Newtonian physics simulation was created during the Wonderland Week of Code.

 Filed under: Identity, Game Design

Project Wonderland - Logo

Project Wonderland identityLogo for Sun Microsystems virtual world platform, Project Wonderland.

 Filed under: Identity, Game Design

A Place to Call [Virtual] Home

Home designs with color conceptHome designs for an online game.

 Filed under: Concept Design, Game Design