Modular Interior Design and Production
As with many large-scope, independently published games, this one is still in progress. Here I’d like to share my work designing and building a modular environment kit for one of the game’s factions. The requirements list was short and sweet: Sleek and modern, with a monochrome color pallete.
Filed under: Concept Design, Game Design
VR Interface Concept for Data Application
Visuals created to explore the possibility for the user to “swim” around and explore data.
Filed under: Interface, Concept Design
Prominence Developer Chat: Art & Design
Concept artist and designer Gary Ritchie joins Digital Media Workshop’s Mike Morrison for a look behind the scenes at the making of the environments and technology of Prominence.
Filed under: Announcement, Concept Design
3d-Printed Raspberry Pi Case
Game art prop design turned computer case via 3d printing.
Filed under: 3d design, Concept Design
Visual Storytelling using Inkscape
The following series of instructional videos were created for my Computer Lab students at Yeshiva Schools. The objective of this project was to develop new Inkscape skills while telling a story, sequential-art style.
Filed under: Concept Design, Process